<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Alan García — Journal EN</title><link>https://alangarcia.dev/en/blog/</link><description>Notes on frontend, design and architecture.</description><language>en</language><atom:link href="https://alangarcia.dev/en/rss.xml" rel="self" type="application/rss+xml"/><item><title>My portfolio was starting to feel too small</title><link>https://alangarcia.dev/en/blog/my-portfolio-was-starting-to-feel-too-small/</link><guid isPermaLink="true">https://alangarcia.dev/en/blog/my-portfolio-was-starting-to-feel-too-small/</guid><description>I wanted a more professional site that reflected how much I had grown and gave people a better sense of my work. These are the decisions behind the redesign.</description><pubDate>Mon, 27 Apr 2026 12:00:00 GMT</pubDate><category>architecture</category></item><item><title>A space to remember what I am learning</title><link>https://alangarcia.dev/en/blog/a-space-to-remember-what-i-am-learning/</link><guid isPermaLink="true">https://alangarcia.dev/en/blog/a-space-to-remember-what-i-am-learning/</guid><description>I want to write down what I learn, retrace my steps through my own words and share the things that matter to me.</description><pubDate>Mon, 25 May 2026 12:00:00 GMT</pubDate><category>craft</category></item><item><title>What I have learned from reviewing interface usability</title><link>https://alangarcia.dev/en/blog/what-i-have-learned-from-reviewing-interface-usability/</link><guid isPermaLink="true">https://alangarcia.dev/en/blog/what-i-have-learned-from-reviewing-interface-usability/</guid><description>Clear states, navigation and error recovery: a practical usability review supported by AI, skills and browser tools.</description><pubDate>Mon, 01 Jun 2026 12:00:00 GMT</pubDate><category>craft</category></item><item><title>The hero had too much motion</title><link>https://alangarcia.dev/en/blog/the-hero-had-too-much-motion/</link><guid isPermaLink="true">https://alangarcia.dev/en/blog/the-hero-had-too-much-motion/</guid><description>The portfolio&apos;s first hover felt abrupt. Here is how I adjusted the scale, rotation and responsibilities of Three.js, GSAP and Motion.</description><pubDate>Mon, 04 May 2026 12:00:00 GMT</pubDate><category>motion</category></item><item><title>A screenshot is not enough to tell a project&apos;s story</title><link>https://alangarcia.dev/en/blog/a-screenshot-is-not-enough-to-tell-a-projects-story/</link><guid isPermaLink="true">https://alangarcia.dev/en/blog/a-screenshot-is-not-enough-to-tell-a-projects-story/</guid><description>Building Radar as a personal project was not easy. Between the idea and the dashboard I can show today, there was plenty to work out, learn and try again.</description><pubDate>Mon, 18 May 2026 12:00:00 GMT</pubDate><category>architecture</category></item><item><title>The clock keeps going, even when the weather fails</title><link>https://alangarcia.dev/en/blog/the-clock-keeps-going-even-when-the-weather-fails/</link><guid isPermaLink="true">https://alangarcia.dev/en/blog/the-clock-keeps-going-even-when-the-weather-fails/</guid><description>The clock and weather share a place in my portfolio, but not a dependency. Here is how I separated time, location and a request that can fail.</description><pubDate>Mon, 11 May 2026 12:00:00 GMT</pubDate><category>architecture</category></item></channel></rss>